I'm in the process of creating some 3D models for my undergrad thesis project. I have a pretty good grasp on the actual modeling aspect (my geometry is fairly straightforward - no weird blobs or anything), but I'm struggling with the materials and lighting.
Right now I'm doing all the modeling and rendering in AutoCAD 2009, mainly because I'm comfortable with the interface, I don't have to worry about file translation issues, and I don't have the time to become proficient at 3DS Max or Rhino.
Here are my results to date... My project involves developing a rapid transit system, so these are interior shots of a subway train I recently modeled.
The materials are looking okay, but I was having trouble with the lighting, as AutoCAD's default fluorescent strip lights don't put out nearly as much light as you'd normally expect in real life:

However, I compensated by doubling the number of light sources and drastically beefing up the output. From this point on it's pretty much a matter of trial-and-error to get the right light levels. Here, it's probably a little too washed-out, but that can be adjusted.
Also, there's one material that stubbornly refuses to render: The seat backs are supposed to be the same stainless steel as the grab bars, but for some reason they're not showing up as such, no matter how I change the settings. Each seat is a block that contains the stainless steel seat back and blue fabric. This rendering is 90% there, IMO, but it was just a draft at a fairly low resolution.

Yesterday, I decided to render the same scene at a much higher resolution. However, none of my materials are now rendering at all. They still appear in the materials dialogue box, and the MATERIALATTACH command still shows them as being associated with the correct layers, but nothing is showing up. The render settings are also set to render materials, but nothing is coming through.

Help!
Some will probably suggest importing the scene into 3DS Max and doing my renderings there, but I'm trying to keep everything within AutoCAD if at all possible for a number of reasons.
I'm using the subway car interior as sort of a guinea pig... Once I figure out how to get the results I want here, I'm hoping to apply those lessons to the actual stations that are the main focus of my project.
Thanks....
